Educational Pack
Now Taking Pre-Orders!
Now Taking Pre-Orders!
We wanted to create a game that removes students from devices and presents them with an opportunity to learn through experience. By putting students in the seats of politicians, they understand the importance of debate, discussion, and global dynamics that textbooks or lectures can't provide. Students run fictional countries, challenging them to manage governments, economies, military forces, and international alliances.
All students are engaged at all times. There's not a single moment where students aren't collaborating or competing. Aligned with Educational Content Standards, the Summit Educational Pack encourages critical thinking, collaboration, and decision-making under pressure. It's a hands-on lesson in civics, diplomacy, and leadership.
The Educational Pack is a modified version of our core game designed to allow entire classrooms to play. With several ways for the game to end, the instructor can choose which lessons and themes to focus on.
Summit Card Game makes games with one goal in mind: Igniting rational interest and engagement in the topics of politics and governance in a fun and engaging way. There's no hidden agenda behind our products. We encourage discussion of difficult topics through using games as a creation of safe spaces. In Summit, you're able to test your beliefs and understand others in a way deeper than just debate or discussion.
Durable box for storage.
Packaging for quickly pausing and resuming games.
150-250 cards, depending on class size.
Online access to gameplay/instructor guides and printable content.
Optional items include; dice, currency chips, and more!
The Summit Educational Pack comes in durable box designed to last you multiple uses. The cards are UV coated, making them hold their shape, resist creases, and protect against dirt, grime, and liquids.
Students learn the strengths and weaknesses of certain Government Types by experiencing them in a game of Summit.
There's 10 unique Government Types.
Each Government Type has a different Decision Making systems. Decision Making systems decide who makes the decisions for the Country based off the selected Government Type. This introduces internal conflicts and social issues that students must face.
We provide instructors with everything they need to provide an enjoyable, fun, and educational experience for all students. Our customizable slide decks allow instructors to focus on specific themes or adapt their games to a timeframe that works for them.
What Instructors can expect their Students to learn:
Pre-Orders will be fulfilled at the end of September!
The Summit Educational Pack is designed with keeping costs low. We want the ability for this to be included in any classroom that would like it. To do so, we've allowed for a dynamic ordering process to ensure instructors and institutions get what they need, without overspending on unneeded things. Here's how that works:
Click the button to open the form and fill it out.
We will reach out via email or phone to understand what's needed for each classroom.
You don't pay until you're happy with what you'll be receiving.
After everything looks good, we'll get the Summit Educational Pack shipped to you.
We used the California HSS Grades 9-12 Content Standards, which is very similar if not the same in the majority for US States. If you would like specific information regarding your states, please contact us at admin@summitcardgame.com.
Civic Decision-Making in Governments (Standard 12.1.1 & 12.2.2) - Understand the roles and limitations of government, and how decisions are made.
In the Summit Educational Pack, students must choose a government type, select decision makers, and follow decision making rules based on that system. They engage in simulate civic governance, experiencing how policies are proposed, passed, or blocked within their group.
Forms of Government and Political Ideologies (Standard 10.1 & 12.3.1) - Compare and contrast different systems of government and political philosophies.
In the Summit Educational Pack, each group must debate and select a government type (democratic, authoritarian, libertarian, etc.) with distinct features and mechanics that give students an idea of how they function. Students engage with different ideologies through active play, identifying strengths and weaknesses of different systems through an understandable format.
Global Interdependence and Diplomacy (Standard 10.10.1) - Understand global interdependence and international relations.
In the Summit Educational Pack, students will form alliances, conduct trade, and negotiate diplomatic outcomes in a simulated world. Gameplay simulates real-world diplomacy, including cooperation, betrayal, and complex negotiation.
Economic Principles and Trade (Standard 12.1.3 & 12.2.1) - Understand how supply, demand, and economic choices affect societies.
In the Summit Educational Pack, students manage the in-game currency, invest in commodities and assets for their countries, and experience market dynamics. Trade and investments require strategic economic decision making, with positive and negative outcomes simulated in-game.
Environmental Sustainability and Responsibility (Standard 11.11.5 & 12.3.4) - Analyze global environmental issues and the responsibilities of nations.
In the Summit Educational Pack, Environmental Turns simulate the impact of sustainable vs harmful manufacturing practices. Students face direct consequences for poor ecological management. They also have the opportunity to create Climate Accord and act diplomatically in support of global sustainability.
Critical Thinking and Civil Discourse (Standard 12.8.2 & Historical and Social Science Analysis Skills) - Encourage respectful debate and critical evaluation of policies.
In the Summit Educational Pack, students must debate, persuade, and challenge group decisions, fostering teamwork and healthy civil discourse. Revolts, exiles, and immigration are all simulated in-game to give exposure to civic protest and reform movements.